Production Manager at Explosm.net
(April 2022 - Present)
Currently working as a Production Manager on the following projects:
Freakpocalypse Chapter 2
Cyanide and Happiness Shorts
Cyanide and Happiness Comic Classics
Master Dater Youtube Promotional Series (Completed 2022)
Creating staffing plans, milestone timelines, budgetary analyses, and production schedules to ensure a successful launch.
Audio Engineering Experience:
This role also placed me in charge of our Dallas audio recording software. These additional responsibilities included the following:
Scheduling voice-over sessions with our outsourced voice talent
Manage the sound booth to ensure that our desired audio quality was met.
Edited and exported sounds using Abelton and Soundforge
Production Coordinator on “Freakpocalypse Chapter 1”
(September 2020 - April 2022)
In my position as Production Coordinator, my responsibilities include:
Working alongside the Producer in developing and maintaining the production pipeline for the release of the game. As well as future chapter releases.
Providing hands-on support exporting animation packages into the game engine during development.
QA and focus testing on the game throughout development. Noting bugs as well as assigning tasks to the development team.
Freakpocalypse Episode 01 Release and Achievements:
Freakpocalypse: Episode 01 was released on March 11th, 2021 on both the Nintendo Switch and Steam platforms.
The game was showcased on the front page of Steam as a Top Seller.
The game also placed top 8 in sales on the Nintendo Switch.
Game was released on all consoles since 2022
Episodes 02 is now currently in development!
Production Assistant in Animation:
November 2018 - September 2020
My experiences at Explosm first started as a Production Assistant. In this role, I worked on the following projects: Cyanide and Happiness Season 04, The Stockholms, Trolley Tom Death by Trolley Series, and Cyanide and Happiness Shorts.
While holding my position as Production Coordinator, I still oversee the following tasks with regards to our Animation Department.
Create documentation for project management
Organized meetings which covered animation bidding, deadlines, task assignments, and schedule creation.
Working with our outsourced talent to schedule and record Voice-over work for shorts and games.